<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>地图可视化 on Lost Temple</title><link>https://cloudcold.ai/tags/%E5%9C%B0%E5%9B%BE%E5%8F%AF%E8%A7%86%E5%8C%96/</link><description>Recent content in 地图可视化 on Lost Temple</description><generator>Hugo</generator><language>en</language><lastBuildDate>Mon, 15 Jun 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://cloudcold.ai/tags/%E5%9C%B0%E5%9B%BE%E5%8F%AF%E8%A7%86%E5%8C%96/index.xml" rel="self" type="application/rss+xml"/><item><title>地图聚类不是我的最爱：后DOM时代的一封技术债宣战书</title><link>https://cloudcold.ai/posts/2026-06-15-burn-your-clusters-map-post-dom/</link><pubDate>Mon, 15 Jun 2026 00:00:00 +0000</pubDate><guid>https://cloudcold.ai/posts/2026-06-15-burn-your-clusters-map-post-dom/</guid><description>一篇酝酿20年的咆哮：地图聚类是2005年浏览器约束下的被迫妥协，那个约束已被现代GPU渲染栈瓦解。Greg说对了一半——聚类的性能理由确实死了，但认知理由还活着。附决策框架。</description></item></channel></rss>